![]() ![]() Butter smooth, maxed graphics and it only kicks the fans in occasionally and doesn’t get hot.Įspecially on laptops, you want to consider capping your FPS to help them live longer. I capped it to 65 with full screen windowed mode. Was capable of running D3 at nearly 200FPS. Just got done setting up my father with a new HP Omen laptop, that came with an RTX2060. Cap it to a certain FPS and the card doesn’t have to work as hard, run as hot, prolong its life. And with a game like D3, not required.įorcing the card to work as hard as it can to produce as much FPS per second as it can also forces the card to work harder, run hotter, use more power, etc. There are arguments for some games that this can help latency a tad, but for most not enough to notice. If your monitor refresh has a limit, forcing the GPU to turn out frames faster than the monitor can display is doing nothing but making your GPU work harder than it has to. While you can have a great video card and it can turn frames out at 100, 200, or higher per second, many people fail to realize a couple things: : When playing a 4k video in fullscreen mode on a 2560×1440 HDR monitor, the video extends beyond the edge of the screen.D3 can be perfectly smooth at 60FPS. : When the resolution is set to 2560×1440 144Hz, the performance state is stuck at maximum performance. To workaround, either launch the game in windowed mode directly or disable G-SYNC. ![]() : Performance drop occurs when using G-SYNC and switching from full-screen mode to windowed mode using the in-game settings. : Some Pascal-based notebooks w/ high refresh rate displays may randomly drop to 60Hz during gameplay. : Video playback stutters while scrolling down the YouTube page. : GPU power consumption may increase in idle mode on systems using certain higher-refresh-rate G-SYNC monitors. : Stuttering and lagging occur upon launching a game. : The game crashes when turbulence smoke is enabled. : The game may crash on GeForce RTX 30 series GPUs. īlue-screen crash (0x116) may occur upon resuming from sleep mode when three 4k monitors are connected. : The notebook displays corruption after waking from sleep. : With HDR enabled, black levels are incorrect, notably on LG OLED TVs. : The system may freeze with the screen displaying as solid color. : Blue-screen crash (UNEXPECTED KERNEL MODE TRAP) may occur. : The FPS counter is activated and the overlay appears on Windows Mail and Calendar applications. Supports finalized Vulkan Ray Tracing extensionsĪdded Background Application Max Frame Rate control (Manage 3D Settings page)Īdded Color Accuracy Mode feature (Display > Adjust Desktop Color Settings page) ![]() See “Changes and Fixed Issues in Version 461.09” Now, any GPU with support for Vulkan Ray Tracing can experience Quake II RTX in all its path-traced glory.Īdded security updates for driver components See the NVIDIA Security Bulletin 5142 for details. The latest Game Ready Driver provides support for the Quake II RTX v1.4.0 update which enables support for the new Vulkan Ray Tracing extensions. We recommend the normal driver and not DCH. While the base core component files remain the same, the way DCH drivers are packaged differs from previous Legacy (Standard) drivers. For those that wonder, the DCH driver is a Microsoft DCH (Declarative Componentized Hardware supported apps) driver and refers to a new Windows 10 driver package preinstalled by OEMS implementing the Microsoft Universal Driver paradigm. We have a discussion thread open on this driver here in our Nvidia driver discussion forums. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is optimized for the best gameplay on day-1. Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Beware, these new drivers do not work with 3Dmigoto dx11 fixes. ![]()
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